Ai
by Quentin Headen · in Technical Issues · 06/20/2006 (8:38 pm) · 2 replies
I am working on a racing game named Highway Racers 3D. I wanted to make AI cars go around the track. Please show me how to do this.
About the author
Just your average teenage programmer who tries to finish the projects he starts. :) I am currently focused on creating games with Torque engines. My website is http://phaseshiftsoftware.com
#2
Here's the new one...
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8836
and the old one...
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6222
an engine mod for ai steering...
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8883
and making a bot turn smoothly...
www.garagegames.com/mg/forums/result.thread.php?qt=25100
determining race position...
www.garagegames.com/mg/forums/result.thread.php?qt=25209
Ai wall avoidance
www.garagegames.com/mg/forums/result.thread.php?qt=34604
Getting it to stop...
www.garagegames.com/mg/forums/result.thread.php?qt=36450
I hope this helps :)
06/21/2006 (12:41 am)
No no that's not true ... there is a ai path finder routine for the racer demo.Here's the new one...
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8836
and the old one...
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6222
an engine mod for ai steering...
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8883
and making a bot turn smoothly...
www.garagegames.com/mg/forums/result.thread.php?qt=25100
determining race position...
www.garagegames.com/mg/forums/result.thread.php?qt=25209
Ai wall avoidance
www.garagegames.com/mg/forums/result.thread.php?qt=34604
Getting it to stop...
www.garagegames.com/mg/forums/result.thread.php?qt=36450
I hope this helps :)
Torque Owner Anthony Fullmer