New Level :: Powerup Puzzle 3
by technostick · in Marble Blast · 06/20/2006 (5:15 am) · 10 replies
Powerup Puzzle 3
Instructions:
1- Copy and paste the code in the following posts into a text editor such as Notepad or TextEdit.
2- Save the file as something.mis
3- Put this file in marble->data->missions->custom, inside the MarbleBlast folder.
(For Mac OS X, username->Library->MarbleBlast)
4- Open MarbleBlast (the game), and it should be in the Custom tab!
Enjoy!
Instructions:
1- Copy and paste the code in the following posts into a text editor such as Notepad or TextEdit.
2- Save the file as something.mis
3- Put this file in marble->data->missions->custom, inside the MarbleBlast folder.
(For Mac OS X, username->Library->MarbleBlast)
4- Open MarbleBlast (the game), and it should be in the Custom tab!
Enjoy!
About the author
#2
06/20/2006 (5:42 am)
Thats a good level. The first time, i just used super speed, and that worked. The next time i used the super speed and super bounce and that worked too. Nice level!
#3
06/20/2006 (5:42 am)
Keep them coming.
#4
06/20/2006 (7:12 am)
Thanks! Powerup Puzzle 4 to be released next week.
#5
06/20/2006 (11:41 am)
Ill just wait for C.L.A. 3 to come out.
#6
06/20/2006 (11:43 am)
I believe that CLA3 is quite a long ways off, though... By then I might have made Powerup Puzzle 10!
#7
Also there are some levels I am yet to add :)
5.468 is my best time, and computer lagged when I did that.
06/20/2006 (2:23 pm)
CLA3 might be moved forwards and might have a release on 1st July due to the fact im making a level pack.Also there are some levels I am yet to add :)
5.468 is my best time, and computer lagged when I did that.
#8
06/20/2006 (7:38 pm)
Im noticing your comp is very laggy in your youtube videos. its sometimes misleading too. the ding after you get a gem is delayed by like, 1 sec.
#9
06/20/2006 (8:02 pm)
That's youtube. My computer is actually fine and even in actual recordings you hear it fine. Youtube for some reason cuts off 2 seconds off my movies AND delays the sound hearings by up to 3 seconds.
#10
So far, I reckon this level is the best out of your series! Keep it up, technostick!
06/23/2006 (11:11 pm)
I got 5:63 seconds on my fourth try.So far, I reckon this level is the best out of your series! Keep it up, technostick!
technostick
//--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { goldTime = "6500"; desc = "Select the powerups you need to reach the finish."; name = "Powerup Puzzle 3"; level = "909"; startHelpText = "The finish is on the platform above."; artist = "technostick"; type = "Custom"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.3"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0005"; cloudSpeed2 = "0.001"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.900000 0.900000 0.900000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "0 0 0"; fogVolume2 = "0 0 0"; fogVolume3 = "0 0 0"; materialList = "~/data/skies/sky_day.dml"; windVelocity = "1 1 0"; windEffectPrecipitation = "1"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569861149077900047473967104.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160049016675429178998259712.000000"; locked = "true"; }; new Sun() { direction = "0.544508 0.439467 -0.714409"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; scale = "1 1 1"; position = "0 0 0"; rotation = "1 0 0 0"; locked = "true"; }; new SimGroup(CheckPoints) { new StaticShape(StartPoint) { position = "0 -60 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "StartPad"; }; new StaticShape(EndPoint) { position = "0 -35 7.4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "EndPad"; }; }; new InteriorInstance() { position = "0 0 -1"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/beginner/backagain.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "0.125 44 -0.5"; rotation = "1 0 0 90"; scale = "1.001 1 2"; interiorFile = "~/data/interiors/addon/smallplatform.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "-2 -40 7"; rotation = "0 0 -1 90"; scale = "0.5 0.5 0.5"; interiorFile = "~/data/interiors/beginner/training_time.dif"; showTerrainInside = "0"; locked = "true"; }; new InteriorInstance() { position = "2 -40 7"; rotation = "0 0 -1 90"; scale = "0.5 0.5 0.5"; interiorFile = "~/data/interiors/beginner/training_time.dif"; showTerrainInside = "0"; locked = "true"; }; new Item() { position = "1 -55 0.5"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperBounceItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-1 -55 0.5"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Trigger(Bounds) { position = "-20 70 -15"; rotation = "1 0 0 0"; scale = "40 150 100"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Shell.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---