Primitives Resource updated.
by Matthew "Ashteth" Kee · in Torque Game Builder · 06/18/2006 (5:44 pm) · 2 replies
Now that the t2dShape class is available, maybe this is no longer relevant... But for those who prefer my primitives, the resource has finally been updated:
t2dPrimitives
Oh yeah, T2D engine code modification is no longer neccessary, just unzip the new classes, include them in your project and recompile :)
t2dPrimitives
Oh yeah, T2D engine code modification is no longer neccessary, just unzip the new classes, include them in your project and recompile :)
#2
06/19/2006 (6:06 am)
I'm glad you're back, Matthew. I like a lot of the resources you created. Looking forward to seeing more goodies from you. :)
Torque Owner Ian Poma