RC3: Tile settings reset after use of setStaticTile()
by Leroy Frederick · in Torque Game Builder · 06/17/2006 (1:50 pm) · 1 replies
I have to re-set collision active on tiles that had already had it active when i used the setStaticTile() function to change a tiles imagemap/frame
Is this meant to happen? Any1 else get the same result?
$TileLayer.setStaticTile(%TileX,%TileY,TileMapImageMap,1); // After using the above i have to turn collision back on // $TileLayer.setTileCollisionActive(%TileX,%TileY,true);
Is this meant to happen? Any1 else get the same result?
Torque Owner Leroy Frederick