Making cursor invisible
by John Haren · in Torque Game Builder · 06/16/2006 (10:10 pm) · 1 replies
Long story short, I want to make the GUI cursor invisible while still listening to mouse events. Calling Canvas.cursorOff() kills all mouse events, so it's a no-go. Now, I've searched around and someone had exactly the same problem:
http://www.garagegames.com/mg/forums/result.thread.php?qt=32195
And he wound up using a hack (making a clear-alpha cursor image) which is what I was considering doing until I decided that I shouldn't *have* to do that. Is there still no way to set the cursor visibility to zero without screwing around with the bitmaps, et. al.?
http://www.garagegames.com/mg/forums/result.thread.php?qt=32195
And he wound up using a hack (making a clear-alpha cursor image) which is what I was considering doing until I decided that I shouldn't *have* to do that. Is there still no way to set the cursor visibility to zero without screwing around with the bitmaps, et. al.?
Torque Owner John Haren