Bumpy running
by Jeff Leonard · in Technical Issues · 06/16/2006 (12:48 pm) · 2 replies
So, I have like 8 different characters in my game right now. each with their own stats like health, mass, running speed, and jump power
Then suddenly, For no reason, my faster characters start shaking when they run. The camera bounces up and down.
I got the lastest build from a partner of mine, and apperently he didn't touch anything that deals with character movement. He did something, but neither of us knows what.
Has any encountered a glitch like this before? What code should I be double checking? This is wierd.
Then suddenly, For no reason, my faster characters start shaking when they run. The camera bounces up and down.
I got the lastest build from a partner of mine, and apperently he didn't touch anything that deals with character movement. He did something, but neither of us knows what.
Has any encountered a glitch like this before? What code should I be double checking? This is wierd.
About the author
#2
Communication between people is essential
(especially when they're in the same room)
06/16/2006 (1:53 pm)
Actually, its %player.setDatablock(AssassinBody); and it works perfectly nowCommunication between people is essential
(especially when they're in the same room)
Torque Owner Tennyson
%player.dataBlock = AssassinBody;
to
$player.setDatablock(AssassinBody);
in the select if's
other then that check what version the character .cs's are maybe they are old?
(btw i'm the partner)