Game Development Community

Want a level?

by Whirligig · in Marble Blast · 06/15/2006 (2:31 pm) · 34 replies

Do you want one of my levels? They are Kaboom, The Great Hall, The Maze, (I forget the rest)
Post here for levels!
I cannot send them.
Also, I cannot post them right now.(im on a church computer)
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#21
06/21/2006 (3:42 pm)
I'll take them all.

matanweissman1@hotmail.com

Also send them with ALL interiors that are required to make sure they work (eg: greathall.dif is required to start The Great All)
#22
06/21/2006 (6:40 pm)
That house level sounds oddly familiar to Tristan's level; maze of houses..... Any relation?
#23
06/22/2006 (7:36 am)
I thought Whirligig couldn't send his levels?

He said,
Quote:I CANNOT SEND THEM!

perishingflames - Tristan "Dragon" created "Maze of Houses", not me ;)
#24
06/22/2006 (8:32 am)
Well what else is he going to do? I doubt hell spend hours posting codes here on this thread.
#25
06/22/2006 (3:56 pm)
I cannot send them at the time.
Maybe someday. :)
BTW-House is a level where you follow a path. Not like Maze of Houses.
Rooms is even better than House!
:)
The Whirligig Funpak will include all of my levels. It will also include interiors for my levels and a space mod.
Expect it...sometime.
#26
06/22/2006 (4:09 pm)
Just get a frikin email address or i'll make one for you it's not that hard
#27
06/22/2006 (4:09 pm)
Sorry for my temper, when i'm hungry, i get angry and all i've had today is toast. :(
#28
06/22/2006 (4:37 pm)
Now i can control my temper. I just had a dinner with chinese style bean sprouts, garlic bread sticks, shrimp scampi (in garlic sauce) and fried rice with little pieces of egg in it. Yummy.
#29
06/22/2006 (4:41 pm)
I didn't have breakfast :P
#30
06/22/2006 (4:46 pm)
Usually, i dont have breakfast but dortuantely i did today.
#31
06/23/2006 (7:42 am)
Oh, is he sending them now. if so send to ninJa-conen@hotmail.com please.
#32
06/23/2006 (7:56 am)
Mmm...
Shrimp scampi...
BTW:NEW LEVELS:
Castle Challenge 1
Whirl 2(coming soon)
#33
06/23/2006 (3:11 pm)
"Oh, is he sending them now. if so send to ninJa-conen@hotmail.com please."

You should start to read more posts before you post. Had you looked just 4 posts above you'd see his reply to us:

"I cannot send them at the time.
Maybe someday. :)
BTW-House is a level where you follow a path. Not like Maze of Houses.
Rooms is even better than House!
:)
The Whirligig Funpak will include all of my levels. It will also include interiors for my levels and a space mod.
Expect it...sometime."
#34
06/24/2006 (9:44 am)
Whirl 2 complete!
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

   new ScriptObject(MissionInfo) {
         startHelpText = "Build onto this template.";
         level = "0";
         name = "New Mission Template";
         goldTime = "0";
         artist = "Whirligig";
         desc = "A very simple level to help you get used to rolling around.  Follow the track around and roll on to the exit pad to finish the level.";
         type = "Advanced";
   };
   new MissionArea(MissionArea) {
      area = "-360 -648 720 1296";
      flightCeiling = "300";
      flightCeilingRange = "20";
         locked = "true";
   };
   new Sky(Sky) {
      position = "336 136 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      cloudHeightPer[0] = "0.349971";
      cloudHeightPer[1] = "0.3";
      cloudHeightPer[2] = "0.199973";
      cloudSpeed1 = "0.0005";
      cloudSpeed2 = "0.001";
      cloudSpeed3 = "0.0003";
      visibleDistance = "500";
      useSkyTextures = "1";
      renderBottomTexture = "1";
      SkySolidColor = "0.900000 0.900000 0.900000 1.000000";
      fogDistance = "300";
      fogColor = "0.600000 0.600000 0.600000 1.000000";
      fogVolume1 = "0 0 0";
      fogVolume2 = "0 0 0";
      fogVolume3 = "0 0 0";
      materialList = "~/data/skies/sky_day.dml";
      windVelocity = "1 1 0";
      windEffectPrecipitation = "1";
      noRenderBans = "1";
      fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569861149077900047473967104.000000";
      fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
      fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160049016675429178998259712.000000";
         locked = "true";
   };
   new Sun() {
      direction = "0.544508 0.439467 -0.714409";
      color = "1.400000 1.200000 0.400000 1.000000";
      ambient = "0.300000 0.300000 0.400000 1.000000";
         scale = "1 1 1";
         locked = "true";
         position = "0 0 0";
         rotation = "1 0 0 0";
   };
   new SimGroup(CheckPoints) {

      new StaticShape(StartPoint) {
         position = "0.268229 -7.49418 497.753";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "StartPad";
      };
   };
   new Trigger(Bounds) {
      position = "-239.827 245.415 244.302";
      rotation = "1 0 0 0";
      scale = "500 500 500";
      dataBlock = "InBoundsTrigger";
      polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
   };
   new ScriptObject() {
         powerUp = "0";
         pad = "3681";
         bonusTime = "0";
         time = "0";
         gemCount = "0";
         penaltyTime = "0";
   };
   new Item() {
      position = "0.364683 -0.460215 500.486";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "SuperJumpItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new InteriorInstance() {
      position = "4.04513 -3.18109 497.755";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      interiorFile = "~/data/interiors/birthdaycake.dif";
      showTerrainInside = "0";
   };
   new InteriorInstance() {
      position = "-17.5233 -2.51561 510.805";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      interiorFile = "~/data/interiors/little_slope.dif";
      showTerrainInside = "0";
   };
   new InteriorInstance() {
      position = "-9.52465 14.3559 523.755";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      interiorFile = "~/data/interiors/addon/whorl0.dif";
      showTerrainInside = "0";
   };
   new InteriorInstance() {
      position = "-48.4107 14.4201 523.705";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      interiorFile = "~/data/interiors/addon/whorl2.dif";
      showTerrainInside = "0";
   };
   new Item() {
      position = "-20.6114 16.362 524.255";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "SuperSpeedItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new InteriorInstance() {
      position = "-38.8004 42.3316 492.293";
      rotation = "0 0 1 90";
      scale = "1 1 1";
      interiorFile = "~/data/interiors/intermediate/upward2.dif";
      showTerrainInside = "0";
   };
   new InteriorInstance() {
      position = "-20.5387 3.72672 504.943";
      rotation = "0 0 -1 90";
      scale = "1 1 1";
      interiorFile = "~/data/interiors/intermediate/upward2.dif";
      showTerrainInside = "0";
   };
   new Item() {
      position = "-29.4672 3.67671 530.655";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "SuperSpeedItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new Item() {
      position = "-28.3417 27.2376 544.167";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "SuperSpeedItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new InteriorInstance() {
      position = "-31.9359 58.1745 554.918";
      rotation = "0 0 1 90";
      scale = "1 1 1";
      interiorFile = "~/data/interiors/addon/whorl2.dif";
      showTerrainInside = "0";
   };
   new Item() {
      position = "-29.4478 27.6577 555.668";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "SuperSpeedItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new InteriorInstance() {
      position = "-26.4015 40.0553 558.015";
      rotation = "0 1 0 13";
      scale = "0.15 1 0.15";
      interiorFile = "~/data/interiors/beginner/training_time.dif";
      showTerrainInside = "0";
   };
   new ScriptObject() {
         powerUp = "0";
         pad = "8183";
         bonusTime = "0";
         time = "0";
         gemCount = "0";
         penaltyTime = "0";
   };
   new InteriorInstance() {
      position = "-32.7906 55.8017 550.358";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      interiorFile = "~/data/interiors/advanced/trapdoor.dif";
      showTerrainInside = "0";
   };
   new Item() {
      position = "-25.9186 52.4192 546.074";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "AntiGravityItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new StaticShape(EndPoint) {
      position = "-30.5459 53.2303 550.258";
      rotation = "1 0 0 180";
      scale = "1 1 0.01";
      dataBlock = "EndPad";
   };
   new AudioProfile(MusicProfile) {
      fileName = "~/data/sound/Shell.ogg";
      description = "AudioMusic";
      preload = "0";
   };
};
//--- OBJECT WRITE END ---
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