How to build?
by Kevin Erkelenz · in Torque Game Engine · 06/14/2006 (4:38 pm) · 4 replies
Hey guys,
I just downloaded TSE from the Garagegames CVS server and i started building it with VC++ 7.1 and no problems, then in the output folder I can only find .obj and .sbr files, can anyone tell me how to use them and how I can install the engine properly?
Thanks in advance and have a nice day you all!
Kevin Erkelenz
I just downloaded TSE from the Garagegames CVS server and i started building it with VC++ 7.1 and no problems, then in the output folder I can only find .obj and .sbr files, can anyone tell me how to use them and how I can install the engine properly?
Thanks in advance and have a nice day you all!
Kevin Erkelenz
About the author
I'm a student with a passion for video games and a dream to make them, I am a beginner but I am eager to learn lots.
#2
Then in my nice little Solution explorer I build the project "Torque Shader engine", should I build the solution?
06/14/2006 (4:43 pm)
Wll I guess i explained my self wrong, the CVS downloaded folder is in the default C:/tse/ and I open this file: C/tse/vc7/TSE SDK.slnThen in my nice little Solution explorer I build the project "Torque Shader engine", should I build the solution?
#3
Don't build the solution...I always got problems. Just open up "TSE SDK.sln", right click the "Torque Shader Engine" project and select "Build" and your output exe should be in ..\example (which is vc7\..\example)
Edit: your previous post is exactly what I just said (I guess the only thing I saw was "should I build the solution"), so you're building it correctly. Just check that example folder.
06/14/2006 (5:54 pm)
Check your c:\tse\example folder is what he meant.Don't build the solution...I always got problems. Just open up "TSE SDK.sln", right click the "Torque Shader Engine" project and select "Build" and your output exe should be in ..\example (which is vc7\..\example)
Edit: your previous post is exactly what I just said (I guess the only thing I saw was "should I build the solution"), so you're building it correctly. Just check that example folder.
#4
I'm not too advanced with C++ and I used the installer instead of the source for TGE so i didnt quite understand what you ment but now I get it, thanks a lot! :)
06/14/2006 (9:36 pm)
Hey thanks guys,I'm not too advanced with C++ and I used the installer instead of the source for TGE so i didnt quite understand what you ment but now I get it, thanks a lot! :)
Torque Owner Dan -