Game Development Community

SVG library?

by Funky Diver · in General Discussion · 06/12/2006 (3:50 pm) · 2 replies

Greetings

Is there any good SVG rendering library that can be plug-ed in any game/render engine, with affordable commercial or LGPL license? I tried to search for one, but I can find only standard description, not implementation.


Thanks!

#1
06/12/2006 (4:11 pm)
Cairographics.org and librsvg (look under examples) are probably your best bet. There are tons of renders at very degrees of compliance and for varying platforms (batik for java, sharpvectorgraphics and a mono supported rsvg# for .net, and http://www.antigrain.com/ come to mind)... but I think the obstacles are pretty large there. If you get something integrated with torque, I'd love to see it in action! :)
-Andrew
#2
06/13/2006 (11:43 am)
Thank you, Andrew for the tips!

Actually I want to play with SVG and just make it render in a OpenGL window first. It's like a good alternative for a game GUI.