Game Development Community

MMORPG looking for artists and programmers

by Jim · in Jobs · 06/11/2006 (10:34 pm) · 1 replies

Project name:

Kingdom of the Elements

Brief description:

Kindom of the Elements is an online MMORPG in early development, we have been working on it for about a month now and are making good progress.

this game uses the irrlitch 3d graphics engine.

Brief story outline:

The main plot of the game is a war between elemental races. For instance, wind elves are going to be a playable race (see concept skeches and images) who are a good race. At war against the fire elemental Orges, an evil race. Everything in the world will revolve around these elements, including environments, quests and equipment.


Target aim:
The aim is to eventually create a working MMORPG and then release it online.

Compensation:
When the game eventually generates revenue the team memebrs will all recieve a percentage of the profit earned from the game until we generate enough revenue to be able to offer a competitive salary.

In early development the game wont generate renvenue, so im looking for people who want to help start a project and get experience in game devlopment and problem solving. The hope is to create a friendly, fair, working team who work together and encourage each other to produce their best work possible =).



Talent needed:


we need:

Concept artists - using any medium.

3d modellers - We are very much in need of talented 3d modellers.
Must be able to use 3dsmax to create low poly models and be able to paint their own textures and layout and apply them .

3d animators - must know how to rig and animate 3d characters in 3ds max either using a biped or a custom bone structure.

sprite/ui/logo artists - need 2d cg artists for everything from the load screens to the user interface to concept work. must be proficent in photoshop.

web developers - need work done on our wesbite.

Programmer - we need c++ programmers.


Team Structure:

At the moment we are a 7 person team, 3 artists (one of which is myself), 3 programmers and a composer.


Contacts:

Email: Blade_gamer@hotmail.com

If you are an artist and interested in joining please email me a small sample of your work.
modellers: send me some renders,
2d artists: send me any digitial artwork or scanned/ photographed artwork.

MSN: Blade_gamer@hotmail.com
I also have a ventrilo server.

Additional Info:

here is some stuff from our game currently being worked on.



Images of delopment of wind elf:
Concept sketches:
img179.imageshack.us/img179/4168/pencilconcepts8jq.jpg

These are early developmental images of the wind elf model and an ogre(high poly not final):

img242.imageshack.us/img242/4953/elfback9jq.jpgimg179.imageshack.us/img179/1858/elffront4xc.jpgimg179.imageshack.us/img179/9103/elffrontwire6pb.jpgimg134.imageshack.us/img134/6651/ogreconcept7yy.jpgimg102.imageshack.us/img102/5426/ogrefrontandwireframe1da.jpgimg118.imageshack.us/img118/7163/ogrecomparsion0ak.jpgImages of a Beetle Model (first game enemy) only 600 polys.

img153.imageshack.us/img153/4476/beetleprelim6dk.jpgimg153.imageshack.us/img153/6674/beetleprelimwire2td.jpgimg95.imageshack.us/img95/4456/beetleprelim38wi.jpg
World MAP
img122.imageshack.us/img122/1340/map1002yi.jpgWEST DETAIL
img212.imageshack.us/img212/4517/worldmap50left4uf.jpgEAST DETAIL
img212.imageshack.us/img212/2397/worldmap50right9tu.jpg

Website:
Currently in production.

Feedback:
Encouraging only please.

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#1
06/14/2006 (9:17 pm)
So kinda like Magic: The Gathering?

Neat. Good concept art.

What is the irrlitch game engine?