DTS exporting Problem
by DizzyDoo · in Torque Game Engine · 06/11/2006 (11:14 am) · 4 replies
Got a problem when i come to exporting a DTS from Milkshape 3D. When i load it into the level only 3 of the 7 groups is there. This means that i have half a game character, which is pretty useless.
Any possible solutions to this problem?
Any possible solutions to this problem?
About the author
#2
06/13/2006 (7:53 am)
I had 6 groups with no joints.
#3
CubeTop2
CubeRight2
CubeLeft1 // This one will not be draw in Torque because the number is below2
PoleHoz2
PoleVer2
06/13/2006 (7:56 am)
Can you give little more detail. I am doing a simplemodel right now to test it. Finish the test, the model show fine in Torque all the groups are there. I had 7 groups with and without bones. Both models show fine . There must be something wrong with way the groups are setup in your model. I need more info to help you or send me the model. I use Milkshape 3D 1.7.8 with this export ms2dtsExporterPlus. Look at your group names if you have number below 2 in them, they will not be draw in Torque. Look at these names below.CubeTop2
CubeRight2
CubeLeft1 // This one will not be draw in Torque because the number is below2
PoleHoz2
PoleVer2
#4
06/13/2006 (12:44 pm)
Ahha! Thank you very much, i didn't know about the number 2 thing, only Hand2, backhair2 and leg2 showed up. Thanks again.
Torque Owner Fucifer