Game Development Community

Benefits using .dts?

by Gustavo Boni · in Torque Game Builder · 06/09/2006 (5:27 pm) · 2 replies

Hi all,

I'm completely newbie in TGB, however i'm using TGE for a long time.

I've heard TGB supports .dts Shapes, is it true? If yes, what's the benefits usign .dts shapes into a 2d environment?

Thanks in advance,

Gustavo

#1
06/10/2006 (4:38 am)
Well, being able to render 3D models (animated and static). Since xyz rotation is supported, 3D shapes can be useful for some kinds of games, like for ships on a space shooter, since you can slightly rotate them when strafing to achieve a pretty good effect of depth.
#2
06/10/2006 (8:37 am)
Also, when you want characters that have a lot of animations then 3D models might make your life easier.