What is player_debris
by gamer · in Torque Game Engine · 06/08/2006 (5:26 pm) · 3 replies
What is debris_player.dts?
does it represent what happens when player is dead?
does it represent what happens when player is dead?
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#2
And ya know, I've never seen the shape appear, even with player Destroy/Dead and after DeathSequence?? How do you get it to appear for player?
PS: after looking at the shape, it's got a bundle of Nodes too, probably helps with the 'dispersement' of the objects, since they're all independent shapes[from each other], all connected to a central hub.
06/09/2006 (8:36 am)
Actually, I 'think' it appears to look like the Tribes II debris. Like what appeared when the player exploded, like during vehicle destruction or crashes...there's arms, legs, feet, a head....lot's of bits.And ya know, I've never seen the shape appear, even with player Destroy/Dead and after DeathSequence?? How do you get it to appear for player?
PS: after looking at the shape, it's got a bundle of Nodes too, probably helps with the 'dispersement' of the objects, since they're all independent shapes[from each other], all connected to a central hub.
#3
06/09/2006 (8:40 am)
@Rex great question. Maybe someone has a video clip of it in action. Or a bit of script to make it work.
Torque Owner Martin Schultz