Game Development Community

TorqueScript function list? Does one exist?

by Bryan Rayner · in Torque Game Engine · 06/04/2006 (8:32 am) · 4 replies

Is there any type of document, at all, anywhere, that gives a description of the functions pertaining to dealing with objects in the Engine?

I have looked nearly everywhere, and I seem to be able to find nothing. I am beginning to feel that the Torque game engine is only learned through experimentation, and you can only become experienced enough to do anything through trial and error.

Please tell me that this is not the case.

#2
06/04/2006 (9:36 am)
There are also three books that can help you learn.
#3
06/04/2006 (9:50 am)
And there are some great tutorials in HTML and PDF format.

The first place to look is Ed Maurina's Essential Guide series. He has recently published a book that is based on the Essential Guide -- revised, expanded and improved. Here's the link . . .

www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5661

And another good resource is the Codesampler site. Here's a link for that . . .

www.codesampler.com/torque.htm

All of this is great stuff for new users. Invaluable in fact. Best of all, they're free.

:)
#4
06/05/2006 (8:59 am)
I have done a link into TDN to an excellent document

tdn.garagegames.com/wiki/TorqueScript_Console_Functions

Quote:
This quick reference guide was taken directly out of The Game Programmer's Guide to Torque by Edward Maurina. It's an outstanding resource - a must for anyone wanting to get serious about programming in Torque.

Have a look on the bottom of the page for all the chapters available.

It is the best one documentation that I have never seen on TDN : It is a complete doc