Game Development Community

Marble Blast Gold freezes MAC

by Mike Grat · in Marble Blast · 06/03/2006 (2:14 pm) · 13 replies

Looking for answers! All of a sudden the game no longer works.
I get a white screen and then music then nothing.

Help?!

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#1
06/03/2006 (3:53 pm)
Something wrong with the MAC or the game. im on a mac and it works like a charm.
#2
06/03/2006 (4:01 pm)
Me too...

try reinstalling MBG if you have the disk.
#3
06/04/2006 (7:06 am)
Works for me on a mac...
#4
06/04/2006 (9:43 am)
I've already tried re-installing the game.

I also reinstalled my entire operating system, it would work OK, but then stopped after the latest OS software update.

I'm looking to see if there is some update or patch to make the game work again.

The console log says there are files missing, even though the program was just installed.
#5
06/04/2006 (9:46 am)
What files does it say?

Also, what OS and version of MBG are you on?
#6
06/04/2006 (10:12 am)
I have OS 10 .4.6 I'm trying to use MBG 1.5.4

Here is the console log:

//-------------------------- 6/3/2006 -- 20:35:35 -----
Can't open file: maccmdline.txt
File IO error: No such file or directory
System & Processor Information:
MacOS version: 10.4.6
CarbonLib version: 1.6.0
Physical RAM: 512MB
Logical RAM: 2047MB
Unknown/PowerPC G4u ++, 1333 Mhz
FPU detected
AltiVec detected

Math Init:
Installing Standard C extensions
Installing FPU extensions

Input Init:
Basic mouse capture failed to enable!

Video Init:
Accelerated OpenGL display device detected.

--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script marble/main.cs.
Loading compiled script marble/client/defaults.cs.
Loading compiled script marble/server/defaults.cs.
Compiling marble/client/prefs.cs...
Loading compiled script marble/client/prefs.cs.
Compiling marble/server/prefs.cs...
Loading compiled script marble/server/prefs.cs.
Missing file: marble/referrer.cs!

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: FPS ---------
Loading compiled script marble/client/init.cs.
Loading compiled script marble/server/init.cs.
Loading compiled script marble/data/init.cs.

--------- Initializing FPS: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script marble/server/scripts/commands.cs.
Loading compiled script marble/server/scripts/centerPrint.cs.
Loading compiled script marble/server/scripts/game.cs.

--------- Initializing FPS: Client ---------
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Loading compiled script common/editor/editor.cs.
Activating the OpenGL display device...
Activating the OpenGL display device...
Cleaning up the display device...
Attempting to change display settings to fullscreen 800x600x32...
Creating new Fullscreen window...
Successfully set up AGL support with DSp Fullscreen [800 x 600 x 32]
OpenGL driver information:
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon 9200 OpenGL Engine
Version: 1.3 ATI-1.4.18
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 6)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
ATI_FSAA
OpenGL Init: Disabled Extensions
EXT_paletted_texture
NV_vertex_array_range
3DFX_texture_compression_FXT1
WGL_EXT_swap_control
NPatch tessellation

Stencil bits = 0
common/client/canvas.cs (21): Unable to find function setOpenGLMipReduction
common/client/canvas.cs (22): Unable to find function setOpenGLInteriorMipReduction
common/client/canvas.cs (23): Unable to find function setOpenGLSkyMipReduction
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/InspectDlg.gui.
Loading compiled script common/ui/InspectAddFieldDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Missing file: common/ui/RecordingsDlg.gui!
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Missing file: common/client/recordings.cs!

OpenAL Driver Init:
OpenAL
Vendor: Any
Version: OpenAL 1.0.5
Renderer: Software
Extensions:

Loading compiled script marble/client/scripts/audioProfiles.cs.
Loading compiled script marble/client/ui/defaultGameProfiles.cs.
Loading compiled script marble/client/ui/PlayGui.gui.
Loading compiled script marble/client/ui/ignitionGui.gui.
Loading compiled script marble/client/ui/ignitionStatusGui.gui.
Loading compiled script marble/client/ui/presentsGui.gui.
Loading compiled script marble/client/ui/productionGui.gui.
Loading compiled script marble/client/ui/titleGui.gui.
Loading compiled script marble/client/ui/playMissionGui.gui.
Loading compiled script marble/client/ui/mainMenuGui.gui.
Loading compiled script marble/client/ui/aboutDlg.gui.
Loading compiled script marble/client/ui/startMissionGui.gui.
Loading compiled script marble/client/ui/chooseGui.gui.
Loading compiled script marble/client/ui/joinServerGui.gui.
Loading compiled script marble/client/ui/endGameGui.gui.
Missing file: marble/client/ui/upsell/UpsellGui.gui!
Loading compiled script marble/client/ui/loadingGui.gui.
Loading compiled script marble/client/ui/optionsDlg.gui.
Loading compiled script marble/client/ui/remapDlg.gui.
Loading compiled script marble/client/ui/MOTDGui.gui.
Loading compiled script marble/client/ui/EnterNameDlg.gui.
Loading compiled script marble/client/ui/HelpCreditsGui.gui.
Loading compiled script marble/client/ui/ExitGameDlg.gui.
Loading compiled script marble/client/ui/MiniShotGui.gui.
Loading compiled script marble/client/scripts/client.cs.
Loading compiled script marble/client/scripts/helpCredits.cs.
Loading compiled script marble/client/scripts/missionDownload.cs.
Loading compiled script marble/client/scripts/serverConnection.cs.
Missing file: marble/client/scripts/playerList.cs!
Loading compiled script marble/client/scripts/loadingGui.cs.
Loading compiled script marble/client/scripts/optionsDlg.cs.
Loading compiled script marble/client/scripts/chatHud.cs.
Loading compiled script marble/client/scripts/messageHud.cs.
Loading compiled script marble/client/scripts/playGui.cs.
Loading compiled script marble/client/scripts/centerPrint.cs.
Loading compiled script marble/client/scripts/game.cs.
Loading compiled script marble/client/scripts/version.cs.
Missing file: marble/client/scripts/demo.cs!
Loading compiled script marble/client/scripts/default.bind.cs.
Missing file: marble/client/config.cs!
Checking Server Version
Checking for a message of the day
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Engine initialized...
#7
06/04/2006 (11:45 am)
Very odd indeed. I have the exact same OS and MBG version, and I don't have any of those "missing" files, either.

I'm at my wit's end. Sorry :(
#8
06/04/2006 (2:24 pm)
Input Init:
Basic mouse capture failed to enable!

Ummm..?
#9
06/05/2006 (3:24 am)
Oh! didn't see that... But even before, where it says failed to find maccmdline.txt? There's no such file in my computer.
#10
06/05/2006 (4:18 am)
Some files are said to be missing but in fact no one has them. Perhaps different version of marble blast or other things of it have been deleted. Had you ever taken a look in prefs.cs you'll find that you should have multiplayer in MBG, but it was never done.
#11
06/05/2006 (10:59 am)
I have the EXACT same OS and version of MBG, and I don't have any of those files...
#12
06/05/2006 (11:45 am)
But does it work on anybody's computer with all of Apple's latest updates installed?
#13
06/05/2006 (2:24 pm)
Mine.