Game Development Community

RC3!: 3 node collision polygon will not save (old)

by Alex Rice · in Torque Game Builder · 05/31/2006 (10:37 pm) · 1 replies

Use the Level Builder to add a collision polygon to a sprite. The editor won't save the polygon unless there are at least 4 nodes. I discovered this because I have a triangular sprite (3 nodes would be sufficient for the collision poly). See www.garagegames.com/mg/forums/result.thread.php?qt=45044

#1
06/15/2006 (7:31 am)
Exists in RC3- probably related to that precision issue with collision polygons. The level editor should disallow creation of 3 node collision polys unless it can successfully save them.