Game Development Community

gtkradiant .def file?

by Tom Vogt · in Artist Corner · 04/05/2002 (12:38 pm) · 7 replies

working on Linux means that worldcraft and quark aren't options, so I'm using gtkradiant for now. it's far from perfect, but it's all I have.

I have started to port the worldcraft .fdg file over to an entities.def file for rad, but it is far from complete. specifically, I don't understand the "base class" things. are these like includes? or like groups (e.g. func_*) in rad?
I'll be happy to post the finished .def file for everyone else who wants to use rad, but I could need some help getting it done.

#1
04/05/2002 (2:34 pm)
Radiant is a tool that explicitly says "Use this and we'll kick your ass."

Believe it or not, it actually says you cannot make new stuff for Quake 3 with it.

Yeah, there might not be another option but iD says they don't want anyone else using it... especially for something that won't make iD money.
#2
04/05/2002 (3:10 pm)
That may be true for the USA, but I live a country with more sensible laws. EULAs do not apply in most of Europe. So id has no say in what I use the software for.
Even in the U.S. restrictions of this kind may very well not be enforceable. Reminds me of Microsoft telling people that they cannot use frontpage for MS critical web sites.
#3
04/05/2002 (5:02 pm)
Somehow, I don't think that's the smartest way to work with copyright laws and agreements.
#4
04/05/2002 (11:08 pm)
Last I checked, it works exactly like that in all other areas of the law. You drive on the side of the road that *your* country says is the correct one. My country explicitly says that EULAs are not contracts and are null and void.

But aside from this unresolveable preferences problem, I'd be more than happy to have another option. I don't exactly like radiant, but unless someone can offer an alternative, there simply is no other choice.
#5
04/06/2002 (12:47 am)
Garagegames would be publishing your game. GarageGames is in the US.

If iD found out, they wouldn't allow GG to publish your game unless you paid them a large amount of cash.

Anyway, you're only going to burn bridges in the industry when you use software that is not okayed by it's creator.
#6
04/06/2002 (3:22 am)
Hm, the publishing aspect is a good point. This may need checking by a lawyer after all.

I don't share the "burning bridges" aspect. I've been using rad for more than a year for Q3 mod mapping. If anything, taking the tool away because I want to use it for a different purpose sounds quite arbitrary to me ("you can only use this hammer for _our_ nails"), so that is just as much burning a bridge. Especially because GtkRadiant isn't exactly an id software anymore, there's a lot of work in it that was not paid for by id.

Frankly, I don't believe that they'd stand a chance in a court of law. Then again, I have a lot more important things to do than picking up lawsuits for the fun of it.
#7
02/21/2003 (4:44 am)
there is no legal precedent for being sued successfully using a manufacturers tool 'only as the manufacturer permits', there are many many cases in favor of the tool buyer using as he pleases. Unfortunately this means little in the court of law as judges are typically complete morons when it comes to anything involving a computer.

additionally you don't have to pay until publish, so if you are working on a demo with hopes of having it picked up you can use it all you want, if a publishing deal is made or lost on a $5,000 lic fee chances are, that wasn't a very good deal anyway =D

-brad