interior tutorials
by Tom Vogt · in Artist Corner · 04/05/2002 (12:35 pm) · 2 replies
I've just started out making interiors (I've made T2 maps for quite a while, but never my own interiors so far) and I've been looking for tutorials to no avail.
is there an explanation of the various entities, for example? what *exactly* does the portal do and how do you best use it? why are my light_omni entities not working?
a small guide on the entities and how to use them would be great.
is there an explanation of the various entities, for example? what *exactly* does the portal do and how do you best use it? why are my light_omni entities not working?
a small guide on the entities and how to use them would be great.
About the author
#2
Portals work like this. They define trhe inside from the outside, allow light rendering inside, and cut down lag (if you can not see a portal, then everything in that portal is not rendered by the negine, cutting lag.)
There is a doc that comes with the Torque source that says all this, maybe its on the website somewhere...
04/06/2002 (2:49 pm)
lights only work in portals.Portals work like this. They define trhe inside from the outside, allow light rendering inside, and cut down lag (if you can not see a portal, then everything in that portal is not rendered by the negine, cutting lag.)
There is a doc that comes with the Torque source that says all this, maybe its on the website somewhere...
Torque Owner Desmond Fletcher
fletcher