Beta4 (fixed): Edit> collision > layer/groups
by Alex Rice · in Torque Game Builder · 05/27/2006 (3:21 pm) · 0 replies
The level editor is generating incorrect, negative numbers for the masks for collision layers and groups:
I think this is causing problems with collisions for me.
Usability bug:
GUI-wise, the grid of buttons for toggling collision layer/groups is not too good. I am toggling buttons- but am I turning on the collision layers, or turning them off? Maybe a tooltip or hint can be on screen about that.
However it would be better of logical layer names (instead of numeric) were supported in the engine and in the Level Editor.
I think this is causing problems with collisions for me.
Quote: CollisionGroups = "-2109441";
CollisionLayers = "-33";
Usability bug:
GUI-wise, the grid of buttons for toggling collision layer/groups is not too good. I am toggling buttons- but am I turning on the collision layers, or turning them off? Maybe a tooltip or hint can be on screen about that.
However it would be better of logical layer names (instead of numeric) were supported in the engine and in the Level Editor.
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