Game Development Community

Mapping - Going Nutz

by Sean Richards · in Artist Corner · 05/27/2006 (3:10 pm) · 21 replies

Ok, I've spent 3 days attemping to make buildings for my game. I'm going bonkers trying to do so.

Quark is a pain in the butt. I couldn't even get it to load up my textures. **bangs head into thin wall*

So I tried to use Hammer. Yet another increably large headache here. It's looking for wads (snickers, I thought you found stuff like that in packs of snuff or babies diapers). So I do a google search to help me figure out how to make a wad (yet another pointless joke).

I spend 4 hrs roaming these forums looking for answer to the age old question. How can a noob make a simple map for his game that is suppose to be for people who have no clue what they are doing???

I understand the ELUA issues involving Hammer. The wad thing seems to be much more of a headache than I care to handle.

down to th questions.....

1. How in the hell do you load textures into Quark? Since it's my only free option (cries).
2. Is it possible to make a building in (modeler) and do the lighting in WorldEditor?
3. Can somebody pass me some Tylenol extra?

4. How in gods name does GG make their maps?
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#21
09/03/2006 (7:33 am)
DeleD is easier. The torque converter is finished and works great.
One app does it all.
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