Game Development Community

Level 'Spin and Climb' 100% complete. - Post emails.

by Beau · in Marble Blast · 05/27/2006 (12:39 am) · 23 replies

Oh I know. There's no start pad either. I'll throw those in at the very end. Until then I'm gonna need some ideas.

Wait, I thought of one.

Off we go.
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#1
05/27/2006 (12:41 am)
I loved the 'No Start Pad' idea. No other level has it. Just like that, thrown in the air. Love it.
#2
05/27/2006 (1:37 am)
...Shut up.

BTW, Level is 99% complete. Just a few finishing touches that I am incapable of doing.
#3
05/27/2006 (10:31 am)
The name sounds suspiciously like my level "Climb and Glide". I don't mind, anyway. Looking forward to the level!
#4
05/27/2006 (5:45 pm)
Why shut up? :(

I still wonder if you did the final touches that I think you did. Anyhow, I'll write here my review.
#5
05/27/2006 (5:53 pm)
It's finished. Post your emails.
#6
05/27/2006 (6:03 pm)
Asears16@yahoo.com please!!
#7
05/27/2006 (6:17 pm)
Review by Matan - Your Local Custom Levels Reviewer

Spin and Climb - Start by spinning and climb the bowl.

Fun Factor - 10/10
Creative reuse of MBG parts - 9.5/10
Challenge - Easy-Medium
Thought Factor - 9.5/10
Map Layout - 9.5/10
Finish-able - Yes
Shortcuts - Medium (3)
Placement of Items and their Strategic Usage - 9/10
Gold Time - Novice if you know what to do, Easy-Medium otherwise
Qualify Time - None
Frustration - Low
Overall Score - 10/10

System Scoring Glossary:
Challenge/Gold Time/Qualify Time:
None/Novice/Easy/Medium/Advanced/Intern/Expert/Ace/Impossible
Frustration:
Negligable/Low/Medium/High/DELETING THIS LEVEL NOW!
Finish-able:
Yes/No
Shortcuts (how many shortcuts are there?):
None/Low/Medium/High

General Comments:
Spin and Climb is a new kind of a level where the player has to get a super speed and use it in order to pass several half pipes and then with all the speed, he has to pass a long road and then jump across a gap. From there, the fun begins. Spin and Climb challenges the player to super jump his way through the bowl and then go through the same way upside down, except it's easier. Spin and Climb features a nice placement of items but some strategic usage for them, which causes a shortcut to be found. There is a very good use of MBG parts which was well thought off, but does miss a couple of finalizing touches. There is some challenge in that level but it's not too hard to anybody. Overall, Spin and Climb is recommended to be playing by anyone who wishes to enjoy a fun level that features some new elements.

Personal Comment:
I know I found some great shortcuts, but that's expected. Anyhow, I really liked this level with the new usage of half pipes I've never seen before. The tornado bowl idea was great but the way that leads to the end was sneaky and I didn't see it at all. Good job with this level, Beau! After I was done with that level, I did 43.833 seconds. More than half of the level's gold time! I can do sub-40 (38 seconds probably) but can't be bothered.

Stuck? Cannot get Gold (or beat level)? Here're some tips:
1) After you gyro+super jump out of the tornado bowl, go left, you'll see the white pathway from there. Finish normally.
2) This is a small trick: Instead of super jumping all the way, jump and super jump with the first powerup to the second platform and from ther,jump and super jump to the space interior and jump and super jump from there out of the bowl.
3+4) I promised Beau not to post these shortcuts so he wouldn't block them. They're fun and quick, use your brain. The powerups have an extra use, just think... it's rather obvious! The level is built up nicely for the shortcuts so think how the level is structured and finish it off ;)
#8
05/27/2006 (6:30 pm)
The first email may not have the file in it, I accidentally hit enter.

And thanks for the kind words Matan. ;D

Oh and it's rather big because It's a full screen jpg. ~.~" Resizing it would take too long due to my lack of photoshop.
#9
05/27/2006 (6:33 pm)
I resized it by just opening paint and then resizing 27 27 (in %) and then another 90% 90% and thats it.
#10
05/27/2006 (6:44 pm)
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#11
05/27/2006 (6:53 pm)
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#12
05/27/2006 (7:00 pm)
Can you resend it, Beau? Thanks :)
#13
05/27/2006 (7:13 pm)
<<
And I resent the level Andrew.
#14
05/27/2006 (7:22 pm)
When its done, send to ninJa-conen@hotmail.com.
#15
05/28/2006 (1:15 am)
For Mac, simply do it in iPhoto. Import it, then export, selecting "image no larger than..". Then type the desired resolution. Nice level!!!
#16
05/28/2006 (1:39 am)
Thanks.
#17
05/31/2006 (10:29 am)
Beau, May I have this level please? wachovia_138@yahoo.com

I coulda sworn I already asked, but it appears I didn't.
#18
05/31/2006 (11:48 am)
Send to ninJa-conen@hotmail.com
#19
06/01/2006 (10:32 am)
Midiman@mchsi.com
Thanks
#20
06/01/2006 (12:41 pm)
Soxred93@yahoo.com

Thanks!
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