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Compiling with Visual C++ 2005 - errors

by Nick "Dig" Koirala · in Torque Game Engine · 05/26/2006 (1:40 am) · 1 replies

I hate to ask this as it seems to have been asked so many times, but I'm having trouble getting Torque to compile with Visual C++ 2005 Express...

I followed the instructions on TDN (though I had already installed VC++ before so I skipped that bit) I'm using the lighting kit which I bought yesterday :D I thought I had already installed the platform SDK in the past, but I'm not 100% on that, but either way the instructions don't mention its necessary as long as the patch is installed.

ANYWAYS it compiles 4 of the 7 things it needs to, the others fail with a linker error unable to open 'winspool.lib' I don't have any such thing as winspool.lib and don't seem to be able to find a download for it. ALSO is it actually required? People seem to be able to compile it fine following the TDN instructions and that doesn't provide that library anywhere...

Very lost and confused - and I hate spending four hours trying to compile binaries I already have :) just need to know it works before I make engine modifications....

Thanks for any help, sorry if its been asked a million times, i couldn't find this particular issue anywhere on the forums

Cheers,
Nick

[Edit: this should've been in Getting Started, these forums make me dizzy sometimes]

#1
05/30/2006 (5:07 am)
Got it sorted, but only by installing the complete Microsoft Platform SDK (not just the patch provided on TDN).

Doesn't compile everything but gets the main Torque exe done, tools are fine as they are, I'm not changing any of them anyways

Nick

[edit spelling]