Some Vehicle problems.
by Logan Strunk · in Torque Game Engine · 05/25/2006 (3:54 pm) · 1 replies
I'm trying to enable free look in vehicles.
I followed the resource allowing me to add the buggy to my FPS game and it works great.
However, I would like to be able to look around with the mouse, while driving with the keyboard.
I edited out the section in the vehicle drivers controls, making the mouse unable to control the vehicle.
I searched, and someone mentioned a global free look variable, but I'm not sure where that would be at. I don't think thats what I'm after.
Is there some way in VehicleDriverMap that:
vehicleDriverMap.bind( mouse, xaxis, yaw );
instead of controlling vehicle yaw would control camera yaw?
Also, I want the wheels to recenter after I let off the key for left or right.
I don't have alot of experience with this type of scripting. Could someone point me in the right direction of how I would do that?
Thank You so Much,
Logan
I followed the resource allowing me to add the buggy to my FPS game and it works great.
However, I would like to be able to look around with the mouse, while driving with the keyboard.
I edited out the section in the vehicle drivers controls, making the mouse unable to control the vehicle.
I searched, and someone mentioned a global free look variable, but I'm not sure where that would be at. I don't think thats what I'm after.
Is there some way in VehicleDriverMap that:
vehicleDriverMap.bind( mouse, xaxis, yaw );
instead of controlling vehicle yaw would control camera yaw?
Also, I want the wheels to recenter after I let off the key for left or right.
I don't have alot of experience with this type of scripting. Could someone point me in the right direction of how I would do that?
Thank You so Much,
Logan
Torque Owner John McArthur
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6305
john