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Compile a must?

by Tiznyler · in General Discussion · 05/24/2006 (3:27 am) · 2 replies

Hello, I just bought TGE and was wondering if someone could tell me if I have to compile TGE or is the Torque Demo my work environment and all I need to get started? (I followed the instructions on compiling on a Mac OSX10.3.9 but there were a bunch of errors 'missing files' so I'd kinda like to skip it if possible)
Is it required that you recompile every time I make changes to the Torque Demo or what's the deal?
I have no experience programming but am willing to learn. Any feedback is appreciated.


Thanks,
Tiznyler

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#1
05/24/2006 (3:32 am)
You can work with the Torque Demo and modify the scripts, but learning how to compile the scripts is a must if you want to add any features to the engine or change any C++ code.

You COULD make a game entirely in scripts but its better to have (some) understanding of the code, even if its only to add useful resources from this site to enhance your game.

Any changes you make in scripts don't require any recompile, the engine compiles and runs the latest version of your scripts automagically as you load it so you can change a lot without compiling anything.

Enjoy
#2
05/25/2006 (2:37 am)
Thanks for that advice. I guess all that's left now is to get going. Thanks for the rapid-fire response.

" It's on" -Dane Cook (unknown year)