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We're looking for a graphics man (or woman) for a 2D shooter

by Piotr Wieckowski · in Jobs · 05/23/2006 (1:58 am) · 0 replies

THE PROBLEM:
We're looking for someone who could produce textures to our game Codename: Diggers and comic strips to campaign

WHAT DOES THE GAME LOOK LIKE?
The main character is part of a group, whose objective is the extermination of bugs on planets being adapted for colonization. Our hero has a fairly large arsenal of weapons to choose from (gas throwers, machine guns, rocket launchers, grenades, mines, and also the ability to summon artillery support), lots of bonuses to help him reach his goal (bullet time, freeze, tornado summons, or calling in the Grim Reaper:-) ), he can use bunkers that are situated on the maps, or build his own fortifications, and so on, and so forth. The game itself will have a few options itself: campaign (about 40 missions), training, special missions, time trial, and more.

THE GAME SO FAR:
We are currently working on the engine, which is 85% done (physics, AI, particles, graphics engine). We have completed testing the lite engine version, which we think was successful. If you are interested, write to me: nikita.asimov@yahoo.ca and I will gladly give you directions to our tech demo:-)

DETAILS:
As of today, we need the following textures:
-bugs
-the hero and npc's
-terrain
-icons of bonuses, guns and so on
-HUD

You don't need to be an experienced graphic artist, but it is essential you treat this project seriously. Write us, we will discuss the terms of cooperation.

Warning: This game is formally being written by amateurs, but we have a few years of programming behind us and we are treating this seriously. As soon as the engine is finished, and the graphic artist gives his best, we will start looking for a publisher and see what comes of it.

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