Game Leveling in T2D
by Dirk Hoffmann · in Torque Game Engine · 05/21/2006 (7:52 am) · 1 replies
Hi,
i'm working on a retro side scroller shooter. does someone have an idea of how to realise leveling.
Lets say level 1 survived, how to realise that the player finds himself after that in level 2 with new enemies and so on.
Which existing functions of Torque 2D may i use for this. Maybe someone has some expertise or also some sample script code.
Thanks in advance
Dirk
i'm working on a retro side scroller shooter. does someone have an idea of how to realise leveling.
Lets say level 1 survived, how to realise that the player finds himself after that in level 2 with new enemies and so on.
Which existing functions of Torque 2D may i use for this. Maybe someone has some expertise or also some sample script code.
Thanks in advance
Dirk
Torque Owner Neo Binedell
response to it.
~neo