Working tutorial game hangs after build
by Josh J · in Torque Game Builder · 05/15/2006 (10:19 am) · 6 replies
Hi,
I'm running the new Torque beta3 copy of the TGB software. I recently ran thru the fish game tutorial and got everything working in the GUI editor. I used the packaged build tutorial pdf and fumble through building the game, after which I close the editor and try to run the newly built copy of the fishing game. It hangs, only showing a black back ground torque logo.
There are no scripting errors in the console and the CPU utilization is at 100%. I spent some time trying to research the issue on the forums and the various documents that are on the GG site but I'm not coming up with any conclusions. Has anyone seen this sort of behaviour in previous builds? Any help that could be rendered would be greatly apperciated.
Thanks.
I'm running the new Torque beta3 copy of the TGB software. I recently ran thru the fish game tutorial and got everything working in the GUI editor. I used the packaged build tutorial pdf and fumble through building the game, after which I close the editor and try to run the newly built copy of the fishing game. It hangs, only showing a black back ground torque logo.
There are no scripting errors in the console and the CPU utilization is at 100%. I spent some time trying to research the issue on the forums and the various documents that are on the GG site but I'm not coming up with any conclusions. Has anyone seen this sort of behaviour in previous builds? Any help that could be rendered would be greatly apperciated.
Thanks.
#2
05/26/2006 (12:33 pm)
NO, it not working with Beta 4. Same thing happen to me with fish tutorial on Beta 4. Unless I am doing something wrong but I follow the tutorial and had no errors.
#3
05/26/2006 (12:50 pm)
I'll make sure we look into this...can anyone duplicate this stringently? Or is it an "off again on again" type of issue?
#4
05/26/2006 (1:44 pm)
This was fixed shortly after the release of Beta 4 (I didn't tell Anthony all the info when he asked me in the office). I went modified the Packaging Utility to package your build to launch the last game loaded in the level builder and completely modified the packaging utility doc, look for it in the next version :)
#5
I not sure Steph, this first time I used it, so I might be doing something wrong.
05/26/2006 (2:37 pm)
Thank Mat, you the greatest. Outstanding job with Beta 4 at GG. I love the fish tutorial. I have them shooting fireball at one another.I not sure Steph, this first time I used it, so I might be doing something wrong.
#6
05/27/2006 (6:37 pm)
Thanks for the update, Matt. I'll look forward to the next version.
Torque Owner Anthony Fullmer