Crash: on deleting imagemap (that's in a tilemap) 2 bugs
by Chris Schirlinger · in Torque Game Builder · 05/12/2006 (4:46 pm) · 0 replies
I managed to repeat this in a new project.
1. Create a new project
2. Add an image map
3. Load the tilemap builder and using the imagemap image you just loaded, scribble a few tiles on the tile map
4. Save the tilemap as a layer (filename.lyr) and exit the tilemap editor
(bug 1)
5. Close the T2D editor and reopen it (The tilemap layer does NOT appear for editing initially until you close/reopen the program)
(bug 2)
6. Try and delete the image map -> causes a crash. You don't actually have to use the tilemap, the mear fact there is one, and it used the imagemap you are deleting seems to be enough to cause the crash
1. Create a new project
2. Add an image map
3. Load the tilemap builder and using the imagemap image you just loaded, scribble a few tiles on the tile map
4. Save the tilemap as a layer (filename.lyr) and exit the tilemap editor
(bug 1)
5. Close the T2D editor and reopen it (The tilemap layer does NOT appear for editing initially until you close/reopen the program)
(bug 2)
6. Try and delete the image map -> causes a crash. You don't actually have to use the tilemap, the mear fact there is one, and it used the imagemap you are deleting seems to be enough to cause the crash