Number of cells
by Mario N. Bonassin · in Torque Game Builder · 05/11/2006 (9:15 am) · 2 replies
This is more of an art question but what is a good minimum number of cells to have a smooth looking animated sprite? I have a cartoony look for my game but I'm unfamiliar with what would be a good number of cells to make the animation look smooth. for instance a character walking.
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#2
Its got all the your walk cycles, jogs, trots, etc broken down.
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05/11/2006 (3:52 pm)
I Highly Highly Highly recommend the Preston Blair Animation books. Its got all the your walk cycles, jogs, trots, etc broken down.
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Torque Owner Philip Mansfield
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I'd guess a fairly simple walk could be done in 4 frames, but if you have exagerated arm movements, you might need 6 or 8.
The animations I did for Manny has oodles of frames, but you can easily chop out a few here and there without impacting on the smoothness too much.
You might just need to experiment.