Sky shaders?
by Bobby Leighton · in Torque Game Engine Advanced · 05/06/2006 (1:24 pm) · 2 replies
Now how would i go about hooking up a shader to the skybox would i just put a material script in the sky folder? and then as long as i have the pixel and vertex shaders right in the shader forlder i should see an effect?.....I notice that file placment is important to the engine when it looks for things so this is probably a stupid question.....
#2
Thank you........... Bobby @Imagn' Games
05/08/2006 (9:14 am)
This is what i have been looking for...Thank You this will come in handy...new resources are popping up all the time...its good that people are giving to the comunity I know that when i finish the Torque server I am writing in Python ,that i will give a version that is generalized to the community in hope that other will find an quicker path to the game of there dreams and will only have to imagn' it to get there...Thank you........... Bobby @Imagn' Games
Torque Owner Kevin Johnson
here
and add whatever shaders you want to the skybox class