TGB Documentation Help
by Matthew Langley · in Torque Game Builder · 05/04/2006 (3:10 pm) · 11 replies
First of all would like to thank everyone in the community that has either contributed great suggestions, bug reports, and especially those that have helped others in the community. You have all been great!
Internally we are really gearing up our documentation, but this is not a small challenge. We currently have to update all of the old documenation as well as create the documentation that is still lacking. This is a call for help for anyone who wants to assist with making TGB come with the best documenation possible (A huge thank you to those that are already helping or are just getting started !)...
Here is a list of documentation tasks that need to be completed. If you are up for the task send me an e-mail (mattl (at) garagegames.com) and let me know. If you have any questions, need any assistance, or need any reference fill free to let me know. A big thanks to any who help!
Note: Anything that is bold and italic is already being worked on
These tutorials and resources should be based around the Level Builder usage. If your up for the task be sure to drop me an e-mail and let me know, a lot of these require internal docs and info that I can give you :)
Mini-Tutorials
these will need to be done using Beta 3 and should be in a very low level and easy to read format - preferably open office or word document here is a reference. Ideally these will be one pages or just slightly longer.
- Scrollers/ Scrolling
- Sprites
- Collision
- Mounting
- Particles
- Tiles
- Animated Sprites
- 3D Shapes
- World Limits
Updating TDN Docs
Need to update old functions and obects as well as update to Level Builder usage.
- TGB Basic Tutorial (new one done internally, contact me, needs to be ported to TDN)
- GUI Button Tutorial
- Object Selection Tutorials
- Fading Tutorial
- PathPoint Tutorial
- C++ Tutorial
- Any other outdated TDN article or anything that can be redone in the Level Builder
Genre Tutorials
Need to update old functions and obects as well as update to Level Builder usage, many of these need to be started and/or completed.
- Strategy and Tetris our up for bounties, Click here
- Platformer
- Shooter
- RPG
- Moving puzzle
Document Porting
- Multiple docs need to be ported to TDN from SDK format
- Multiple docs need to be ported (after updated) from TDN to SDK format
FAQ
- All of the FAQs basically need to be redone, send me an e-mail if there are sections you'd like to work on
Internally we are really gearing up our documentation, but this is not a small challenge. We currently have to update all of the old documenation as well as create the documentation that is still lacking. This is a call for help for anyone who wants to assist with making TGB come with the best documenation possible (A huge thank you to those that are already helping or are just getting started !)...
Here is a list of documentation tasks that need to be completed. If you are up for the task send me an e-mail (mattl (at) garagegames.com) and let me know. If you have any questions, need any assistance, or need any reference fill free to let me know. A big thanks to any who help!
Note: Anything that is bold and italic is already being worked on
These tutorials and resources should be based around the Level Builder usage. If your up for the task be sure to drop me an e-mail and let me know, a lot of these require internal docs and info that I can give you :)
Mini-Tutorials
these will need to be done using Beta 3 and should be in a very low level and easy to read format - preferably open office or word document here is a reference. Ideally these will be one pages or just slightly longer.
- Scrollers/ Scrolling
- Sprites
- Collision
- Mounting
- Particles
- Tiles
- Animated Sprites
- 3D Shapes
- World Limits
Updating TDN Docs
Need to update old functions and obects as well as update to Level Builder usage.
- TGB Basic Tutorial (new one done internally, contact me, needs to be ported to TDN)
- GUI Button Tutorial
- Object Selection Tutorials
- Fading Tutorial
- PathPoint Tutorial
- C++ Tutorial
- Any other outdated TDN article or anything that can be redone in the Level Builder
Genre Tutorials
Need to update old functions and obects as well as update to Level Builder usage, many of these need to be started and/or completed.
- Strategy and Tetris our up for bounties, Click here
- Platformer
- Shooter
- RPG
- Moving puzzle
Document Porting
- Multiple docs need to be ported to TDN from SDK format
- Multiple docs need to be ported (after updated) from TDN to SDK format
FAQ
- All of the FAQs basically need to be redone, send me an e-mail if there are sections you'd like to work on
About the author
Was a GG Associate and then joined GG in 2005. Lead tool dev for T2D and T3D. In 2011 joined mobile company ngmoco/DeNA and spent about 4 years working game and server tech. 2014 joined startup Merigo Games developing server technology.
#2
05/05/2006 (3:24 am)
May I assume that people intersted in helping with that will get the beta3 to do so? Or that beta3 is comming and those docs/tuts should be done till TGB 1.1?
#3
05/05/2006 (7:11 am)
I also find this a bit confusing. is it safe to assume that Beta 3 will be the next public release of TGB? And if so, I agree with Marc that it could be handy to actually have the software to write the documentation for, so will the community get a preview of this Beta 3 before it is released?
#4
05/05/2006 (8:30 am)
This was a prep-post to get people interested...as I've mentioned in another thread, beta 3 will be out within a week!
#5
05/05/2006 (8:47 am)
The last version was beta 2, so as Stephen mentioned beta 3 is coming soon. If you are interested in helping out and have any questions feel free to contact me via e-mail.
#7
05/06/2006 (11:34 am)
Thanks Charlie :)
#8
Beta3 Thread
Justin's Beta3 Plan
I snuck this post and my plan a bit early so people could e-mail and contact me for some heads up info if they are up for working on some docs. I'd also like to add that certain doc work can be rewarded with license bounties (GG product licenses), so drop me an e-mail if you are interested in working on some docs !:)
email:
mattl (at) garagegames.com
btw - I updated the doc list, anything in italics and bold is already being worked on, anything in normal text it is still up for grabs, please drop me an e-mail.
05/10/2006 (9:28 am)
Beta 3 is out!Beta3 Thread
Justin's Beta3 Plan
I snuck this post and my plan a bit early so people could e-mail and contact me for some heads up info if they are up for working on some docs. I'd also like to add that certain doc work can be rewarded with license bounties (GG product licenses), so drop me an e-mail if you are interested in working on some docs !:)
email:
mattl (at) garagegames.com
btw - I updated the doc list, anything in italics and bold is already being worked on, anything in normal text it is still up for grabs, please drop me an e-mail.
#9
05/10/2006 (10:31 am)
Hey Matt, my inbox is still empty. Did you forget about me? :P
#10
05/10/2006 (10:54 am)
Just sent you an update... have you down for the TGB start tutorial port to TDN. Thanks for the help :)
#11
05/10/2006 (11:14 am)
Thanks Matt. And for everyone else in the community, feel free to help out too! It's in all of our interest that TDN becomes the best community resource for tutorials and guides.
Torque Owner Charlie Malbaurn