Game Development Community

L3DT 2.4 probs

by Dave · in Torque Game Engine Advanced · 05/02/2006 (6:34 am) · 2 replies

Hi,

Is anyone having problems converting RAW files from the latest L3DT 2.4 Beta to chunk files? I have no probs converting 2.3 files, but the 2.4 conversions just hang when using either console commands or the GUI front end for conversion.

Just wondering if it's me, or if there is really a problem.

Thanks,

Dave.

#1
05/02/2006 (7:33 am)
OK, got an answer from the L3DT forums. It's a (sort of) bug. here's the reply I got, complete with solution

******
Yes, I accidentally made RAW export as 32-bit floats by default in the last beta. To set it back to unsigned 16-bit integers, open 'File->Preferences', select 'Heightfield->RAW', click on 'options..', double-click on 'Mode' and select ' USHORT (spanned)'.
******

Dave.
#2
09/08/2006 (2:21 pm)
Seems to be fixed in the latest l3dt version 2.4a Rev. 7

Just FYI if anyone reads this thread later