L3DT 2.4 probs
by Dave · in Torque Game Engine Advanced · 05/02/2006 (6:34 am) · 2 replies
Hi,
Is anyone having problems converting RAW files from the latest L3DT 2.4 Beta to chunk files? I have no probs converting 2.3 files, but the 2.4 conversions just hang when using either console commands or the GUI front end for conversion.
Just wondering if it's me, or if there is really a problem.
Thanks,
Dave.
Is anyone having problems converting RAW files from the latest L3DT 2.4 Beta to chunk files? I have no probs converting 2.3 files, but the 2.4 conversions just hang when using either console commands or the GUI front end for conversion.
Just wondering if it's me, or if there is really a problem.
Thanks,
Dave.
About the author
#2
Just FYI if anyone reads this thread later
09/08/2006 (2:21 pm)
Seems to be fixed in the latest l3dt version 2.4a Rev. 7Just FYI if anyone reads this thread later
Torque Owner Dave
******
Yes, I accidentally made RAW export as 32-bit floats by default in the last beta. To set it back to unsigned 16-bit integers, open 'File->Preferences', select 'Heightfield->RAW', click on 'options..', double-click on 'Mode' and select ' USHORT (spanned)'.
******
Dave.