Game Development Community

Text To Speech for Torque (flite)

by ChrisP · in Technical Issues · 05/02/2006 (4:39 am) · 12 replies

Hi,

Quite some time ago, James Holmes posted a resource ( http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3220 ) with an integration of flite (Festival Lite) into the TGE. Unfortunately, none of the source files are retrievable anymore and James no longer has copies of the files. Would anybody out there happen to have them hanging around on their machines anywhere ? :-)

Cheers,
Chris

#1
05/25/2006 (7:47 am)
Wow, sure enough I do have them. I can email them to you, if you like. Or if you have some other method, just let me know. It's a 4MB zip fle.
#2
05/25/2006 (7:56 am)
Yes, that would be excellent !!!! Many thanks, you will save me a lot of work !!! Please email to dupre76@gmail.com - the size of the file should not be a problem.

Thanks again,
Chris
#3
05/25/2006 (8:45 am)
I also need the file, would you please email me a copy of it. My email is stevenmbiz@hotmail.com, thanks in advance.

Steven
#4
05/25/2006 (10:46 am)
Is there anyone who can host the file and add a link to it from the resource page?
#5
05/25/2006 (11:36 am)
Drop it to me, dave *at* bustedchicken.com, and I'll host it
#6
05/25/2006 (11:43 am)
Sure - send me the file and I can host it
#7
05/25/2006 (12:35 pm)
Thomas was kind enough to host the file here:
URL removed by moderator

Thanks!
#8
05/25/2006 (2:07 pm)
Thank you Thomas. :)
#9
05/26/2006 (2:37 am)
Anytime!

If any of you manage to find some voices that sound "good", then buzz me. I tried to run this 2 years ago and the text to speech was "not that good" :-D

But there very several commercial solutions 2 years ago that were almost perfect.

Havent looked at it since.
#10
05/03/2009 (3:26 am)
I am using Visual Studio 2005. when i compiled this resource, i am getting the following error:

tts.obj : error LNK2019: unresolved external symbol _register_cmu_us_kal referenced in function "bool __cdecl initialize(void)" (?initialize@@YA_NXZ)
tts.obj : error LNK2019: unresolved external symbol _flite_init referenced in function "bool __cdecl initialize(void)" (?initialize@@YA_NXZ)
tts.obj : error LNK2019: unresolved external symbol _delete_utterance referenced in function "void __cdecl speak(unsigned int,char const *,class Point3F *)" (?speak@@YAXIPBDPAVPoint3F@@@Z)
tts.obj : error LNK2019: unresolved external symbol _utt_wave referenced in function "void __cdecl speak(unsigned int,char const *,class Point3F *)" (?speak@@YAXIPBDPAVPoint3F@@@Z)
tts.obj : error LNK2019: unresolved external symbol _flite_synth_text referenced in function "void __cdecl speak(unsigned int,char const *,class Point3F *)" (?speak@@YAXIPBDPAVPoint3F@@@Z)
../The Mudik of Mas Mud/torqueDemo.exe : fatal error LNK1120: 5 unresolved externals

whats the problem?
any one can help me?
#11
03/02/2010 (10:43 am)
hi did you resolved this?
#12
03/02/2010 (12:02 pm)
Link to the zip file has been removed as this thread is now in the public space. Licensed users seeking the link may email me for it.