Game Development Community

Collision Question

by Shon Gale · in Technical Issues · 05/01/2006 (5:59 pm) · 1 replies

Anybody out there know how to set the range of a collision. EX: I want to know before I run into a building for AI purposes. Any help will be appreciated.
ATOMIX Productions
theatomizer.com

#1
05/01/2006 (6:17 pm)
I'd think doing full look ahead collision prediction would make errors and be more processor intensive compared to using raycasts/LOS checks to look for buildings?