Looks ok in showtool, not in tge
by Sean · in Torque Game Engine · 04/30/2006 (1:06 pm) · 2 replies
Just need some pointers.
I have my model looking fine in showtool, but some texturers are white/gray - ish in tge.They look like they are reflecting the sky, and lightened in color.
dont know if this means anything.. When I first put my figure on the stage I see the cam looking down at the feet and they are very big. Then I back out and I see a cube that has a big sphere. If I delete that I see my figure looking like I describe above. Any one have a thought?
I have my model looking fine in showtool, but some texturers are white/gray - ish in tge.They look like they are reflecting the sky, and lightened in color.
dont know if this means anything.. When I first put my figure on the stage I see the cam looking down at the feet and they are very big. Then I back out and I see a cube that has a big sphere. If I delete that I see my figure looking like I describe above. Any one have a thought?
About the author
#2
I re-did my textures and now all but the feet are good. they are still see thru
04/30/2006 (3:07 pm)
I'm a bit confused with datablocks. I didnt create one for my object. Do you mean my main.cs file?Or is there a default if I dont have one. I have 5 textures, 3 of the 5 are great. One is reflective like I mentioned, and the other is clear.I re-did my textures and now all but the feet are good. they are still see thru
Torque Owner Paul /*Wedge*/ DElia