Game Development Community

Looks ok in showtool, not in tge

by Sean · in Torque Game Engine · 04/30/2006 (1:06 pm) · 2 replies

Just need some pointers.

I have my model looking fine in showtool, but some texturers are white/gray - ish in tge.They look like they are reflecting the sky, and lightened in color.


dont know if this means anything.. When I first put my figure on the stage I see the cam looking down at the feet and they are very big. Then I back out and I see a cube that has a big sphere. If I delete that I see my figure looking like I describe above. Any one have a thought?

#1
04/30/2006 (2:24 pm)
It sounds like you have environment mapping on? Look at the datablock you're using for your object, and if it has "emap = true" in it, set that to false.
#2
04/30/2006 (3:07 pm)
I'm a bit confused with datablocks. I didnt create one for my object. Do you mean my main.cs file?Or is there a default if I dont have one. I have 5 textures, 3 of the 5 are great. One is reflective like I mentioned, and the other is clear.


I re-did my textures and now all but the feet are good. they are still see thru