Animation blend only half working
by Andy Hawkins · in Artist Corner · 04/29/2006 (8:47 am) · 2 replies
When I set up a blend animation for my character to hold a gun the right arm points up, while the left arm is where is should be holding the gun further up.
Anyone know a work around for this? I'm only exporting the nodes relevant to the arms, but exporting all the nodes does the same thing.
The first pic is the way it is in Lightwave and the 2nd pic is the way it ends up in Torque.
BTW I did get the look and head blends to work - so it seems to be something else about the exporter.

Anyone know a work around for this? I'm only exporting the nodes relevant to the arms, but exporting all the nodes does the same thing.
The first pic is the way it is in Lightwave and the 2nd pic is the way it ends up in Torque.
BTW I did get the look and head blends to work - so it seems to be something else about the exporter.
#2
C'mon you guys must have had blending issues before - care to share any ideas of why this is happening?
04/30/2006 (5:14 pm)
...aaaand BUMP!C'mon you guys must have had blending issues before - care to share any ideas of why this is happening?
Associate Andy Hawkins
DrewFX
Any other way around this????