Game Development Community

Visual Studio 2005 Express support for TLK

by John Kabus (BobTheCBuilder) · in Torque Game Engine · 04/28/2006 (4:13 pm) · 14 replies

Hello TLK community,

To help make using Visual Studio 2005 Express (Microsoft's free development environment) easier, we've added a download to the VS2005 TDN article that includes TLK project files.

tdn.garagegames.com/wiki/Torque/vs2k5 (the update works with the existing directions)

If you are using VS2005 please take a moment to download a clean TLK 1.4 and apply the update (as explained in the article) to make sure everything works as expected. If not please report any problems here and we'll get them straightened out as soon as possible.

Future TLK releases will ship with the VS2005 project files, but until then the TDN article can be used.

-John

#1
05/03/2006 (6:54 am)
Thanks a lot! This helps out all the new guys just getting their feet wet with Torque and the Lighting kit.
#2
05/05/2006 (4:07 pm)
It shure helped me... and im a new guy just getting my feet wet with torque and TLK...And i LOVE it

Regards
Bardur
#3
05/05/2006 (4:38 pm)
That's odd...I guess? I didn't have any problems using the 'old directions' to compile TLK 1.4. Now I'm wondering why it worked or am I okay?
#4
05/05/2006 (5:19 pm)
Thanks!


Hi Eric, the VC2005 project files for TGE 1.4 work great, you only need to add the TLK source files to those projects (just like when merging).

The new TLK version of the VC2005 project files already have the TLK source files included for you, so they just make it a little bit easier.
#5
05/05/2006 (7:02 pm)
Hey John,

I was wondering if there were any plans for a TDN section for TLK. That would be cool if you were interested. I would be glad to help out.

By the way, I just added photo guide from the RTS compiling article which details installing visual studio a little better for beginners. Also some other formatting fixes. Thanks a bunch Dennis De Marco for all the pictures and guide!
#6
05/08/2006 (9:15 am)
Hey thanks, Just ported my project over to VC8 and its working great, 2mb off file size and 12fps higher!
#7
05/08/2006 (2:07 pm)
Hi Cameron,

There are no plans yet for a TDN section, but user articles are something we'd love to add to the TLK download. Including user articles on varying topics will really help new and experienced users with some of the more in-depth questions and specific topics that the core TLK docs can't easily cover.

I think this is an excellent idea, feel free to email me with any questions or ideas!


Hi James,

Hmm, thats a good fps jump. I see an upgrade in my future... :)
#8
05/12/2006 (7:26 pm)
Excellent. Much thanks for the patch!

Dustin Bertsch
#9
06/03/2006 (8:48 am)
This was just what the Dr. Ordered. :) Thankyou.
#10
07/31/2006 (11:36 am)
Guide to Compiling TGE 1.4 with Visual Studio 2005 Express

these instructions were used by me originally for the RTS 1.4 solution

only I see here is there is no TLK compile exclusive instructions

there are files that need to be added to the solution pre build of Torquedemo

these files are listed in \SynapseGaming\contentPacks\LightingPack\developersGuide.pdf

however would be nice if the documentation available was of same
structure as my VS2005 thread for building RTS_Beta_1_4

I feel clear concise instructions do tend to reduce reduntant
it didnt work posts
and do add value to the torque community as a whole

I recently became aware that people are coming to torque from Realm Crafter
and other hobbist KIT enviroments
anything that assists them in making the transistion to a more flexible
yet more sofisticated gaming solution can only benifit the GG community
in the future

just some thoughts
#11
07/31/2006 (5:03 pm)
The TLK project files provided in the TDN article already have the TLK source files added to them, so you can just unzip the project files into the TLK directory and compile.
#12
07/31/2006 (7:13 pm)
Hmm maybe the thread is missing something i get instructions to compile TGE with VS2005 express with the link

or perhaps if im reading at slower rate i would see
http://tdn.........../1/1d/TLK_VS2005.zip

edited link to break it
thx John I totally missed the addition
however .. this still doesnt address the need for
TGE RTS 1.4 solution and btw do reply to email?
#13
11/11/2006 (3:16 pm)
Does this also affect those of us using Visual Studio 2005? I am having problems using the linker to add the cg.lib files in the CG water resource and this seems like it might have something to do with it. Just wanted to be sure it isn't an Express only thing.
#14
11/15/2006 (9:53 am)
TLK 1.4.2 supports VC2005 out of the box - you should need this resource any more.