Mounting Particles in T2D Beta 2
by Matt Troup · in Torque Game Builder · 04/27/2006 (11:15 pm) · 1 replies
It seems the particles take on the angle of ratation of the objects they are mounted on... sometimes.
I'll change the angle, but it will change to another angle when I test the game. Then if I save and reload the particle will be emitted at a 3rd angle that is neither the original angle or the angle I changed it to.
I'm sure it's been discussed. *too lazy to grin*
I'll change the angle, but it will change to another angle when I test the game. Then if I save and reload the particle will be emitted at a 3rd angle that is neither the original angle or the angle I changed it to.
I'm sure it's been discussed. *too lazy to grin*
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Torque Owner Matt Troup
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If I have a sprite that's rotated 90 degrees and has a particle attached to it, every time I run the game/return to the editor/mount/unmount the particle it will change 90 degrees.