Game Development Community

Calling DSQ sequences

by Michigan State University (#0021 · in Torque Game Engine · 04/27/2006 (9:22 am) · 1 replies

I've created a simple character with several DSQ sequences for it. It appears in the Show Tool, and I can run the animations using the thread Control. However, once I get my object in game, I have no idea how to call the animations to run. At this point, since I'm working on testing and learning torque, i'd be happy if someone could tell me what command to use in the console to get them to run.

Thanks.

#1
05/07/2006 (12:26 pm)
You create a file in the characters directory called 'whatever.cs' then exec it in the characters script on the server side.

Confused?
Look at the way GG done Kork