Game Development Community

Pacemaker and TGE 1.4

by Sammy · in General Discussion · 04/26/2006 (8:11 pm) · 3 replies

Hi all,

http://www.goddysey.com/
Does anyone use pacemaker with TGE 1.4?
Does it speed up your development time with current features?

Thanks in advance
Sammy
:)

#1
04/26/2006 (8:21 pm)
It exports to Blitz3D and the DirectX format. You would have to incorporate those formats into TGE to make use of it.
#2
04/26/2006 (9:00 pm)
Hmm. One of the features in development is "export to .dsq for Torque Engine", so it might be worth looking at if/when that is implemented.
#3
04/27/2006 (7:23 am)
Yeah. I noticed that as well, but it isn't part fo the current featureset. I do know a lot of people in the Blitz3D and DarkBASIC world who like it quite a bit, though.