Clipping Callback?
by Kevin James · in Torque Game Builder · 04/26/2006 (7:30 am) · 3 replies
I have 2 immovable objects that come to gether and crush the player. I need a callback that tells me the player's collision polygon has been clipped. Does this exist?
Thanks
Thanks
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#2
04/28/2006 (12:27 pm)
You can use the collision callback to see if two objects have collided, and what to do what a collision is detected. You just need to enable callbacks on the objects.
#3
But you can have a million collisions and never compromise the polygon.
04/28/2006 (12:30 pm)
Well, yeah I know about the collision callback. But you can have a million collisions and never compromise the polygon.
Torque Owner Kevin James