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Problem Texturing Lightwave OBJ in Maya

by Areal Person · in Artist Corner · 04/25/2006 (7:56 am) · 2 replies

Hello,

I've imported a .OBJ (Lightwave) model of a watertower into Maya 7.0 unlimited

I can work with it very well and export to DTS without problems.

However, I can't get any of the texture mapping to work, when I assign a texture file
through material attributes and do a render it always shows that grey shading.

I can create other poly objects in maya and do testure mapping just fine. I dont know what to try
I can't figure out what could be wrong with the .obj models.

Could someone please help me, I'm at a dead end and don't know what to try,
all my models are in .OBJ format and I really need to use maya.

Thanks for the help.

#1
04/26/2006 (9:04 am)
Try deleting the UV mapping and applying a new one.
#2
04/26/2006 (10:22 am)
Thanks,

I got it to work, It's because I'm new to modeling, When I applyed the texture it was hidden
in the grid and it took me a while to find.

Thanks for the help, this is going to be fun when I get all the pieces together,
it's just allot when your first starting out.