Contributions to Torque Developer Network
by Rob Segal · in Torque Game Builder · 04/22/2006 (8:30 pm) · 7 replies
Greetings all I have been looking through some of the articles on the Torque Developer Network. They have been extremely helpful and informative so kudos to all those that contributed to it. However I have noticed some small errors running through some of these tuotirals. I am wondering if it is ok to go ahead and edit these tutorials or if I need to have changes verified by someone first. Not sure what the procedure is here and just want to make sure I won't be breaking any protocols.
#2
04/23/2006 (9:05 pm)
Thanks for the info Gary. Much appreciated.
#3
04/24/2006 (4:27 pm)
Yea, that is the beauty of a wiki, if someone makes a mistake or has something else to add onto it, they can just edit it, Gary made some awesome suggestions, I would encourage you to go for them. Feel free to edit anything of mine that you see a mistake in, I wouldn't begrudge you for it :)
#4
04/25/2006 (3:20 pm)
See.. look what you've done now Anthony. I'm going to specifically hunt down documentation of yours and look for mistakes. Mwwaaaahahhahaha!
#5
04/25/2006 (3:30 pm)
Well good luck, a lot of it is boring, mindless pages of console functions and torquescript references, so go for it - if you do it then i dont have to :)
#6
04/25/2006 (3:58 pm)
Actually I probably won't do that. I do enough of that kind of stuff at work. Thanks for the feedback.
#7
Np on the feedback...its one of the few things that I have to say about anything...
04/25/2006 (4:23 pm)
Dang, oh well, better luck next time.Np on the feedback...its one of the few things that I have to say about anything...
Torque Owner Gary Preston
If you've not used the wiki before, you might find it useful to have a quick read through the getting started docs for it.