Game Development Community

Crouching, Kneelig, Prone Positions

by Joseph A. Smugeresky · in Artist Corner · 03/28/2002 (4:03 pm) · 5 replies

Question,

When adding the three above actions to a model animation, does the engine source need to be modified in order for a player to crawl, or move while crouching?

Thanks

#1
03/28/2002 (4:10 pm)
I haven't done work in this area but I'm pretty sure it's possible: Tribes has lots of animations for their player models (V G A *).
#2
03/28/2002 (4:42 pm)
As far as I know you will need to make seperate animations for those movements because the body is in different pos's. the body moves different in a crouched pos and also in the prone when walk upright so seperate threads are needed.
#3
03/29/2002 (12:23 pm)
yes, engine source need to be modified for it.
#4
03/30/2002 (7:28 pm)
For the crouch i made (which you cant move, or you will come out of the crouch, which is what i wanted) i didnt need engine changes, hell i only added one line to script for it, just a key bind. But for the others, something major (aka engine programming) would have to be done. I looked a bit into it, decided it wasnt worth my trouble... But im interested in the results :)
ryan
#5
04/01/2002 (12:22 pm)
Thanks guys, i'll let you know how it comes out.