Game Development Community

Mounting....

by Derek "Dozer" Sellers · in General Discussion · 04/19/2006 (8:34 pm) · 3 replies

Okay, I'm really new to this whole game design thing and I've been trying to figure out things as I go. Anyways, I've been going through this book called "3D Game Design All in One" and it has a part where you model a car. It says to stick the wheels on the car you need to put four "Unatached joints" where you want the wheels to go and then it tells you to change the reference in the code to your new models. What I want to know is how you tell the tires to go on the nodes in the code and how do you make it so that the tires move back and fourth when you move the mouse back and fourth?

#1
04/19/2006 (9:41 pm)
I suggest you look at some of the recent posts and plans on how to learn Torque programming.

Your trying to run before crawling.

The answers you seek are in the search.. bow to the little blue box.
#2
04/20/2006 (1:32 am)
I've come upon a conundrom it seems. I have a month to get my project done and I'm still at this stage. I bought a tank pack from BraveTree 'cause they obviously know what they're doing (Tanks are what I needed in the first place and I figured that the key to figuring out the turret on the tank was figuring out how the wheels turned on a car). I'm going to look into that for now... I'm kind of in a position where I have to crash course all of this stuff. The past several months I've been reading that book and I don't think I've retained much from it. I think my main problem is a lot of these scripts point back into the engine and it confuses me because I keep looking through all of my local modules but can't find anything. I'm still at the stage where I'm too afraid to play with the engine though... so I don't know what I'm going to do but pray and not panic
#3
04/21/2006 (1:30 pm)
I agree with Randy. Be Patient.

You should start from Chapter 1 and work your way through all the Documents that you can
find on torque.

Plus one month to get a project done doesnt seem too long when your uncertain.
Take your time.

-Surge