Crashes
by Tony Swafford · in Artist Corner · 04/18/2006 (6:54 am) · 4 replies
I have been trying to add a model to a game (MoM) , everything works except it shows up in the game untextured and game crashes then entering combat mode. so far I traced down the crashing problem down to my model that I added. can anyone please give me some ideas on what may be causing the crash?
the info on the model including joints and bones are found at this URL:
http://www.geocities.com/rainbow_gryphon/modelsnapshot.JPG
the info on the model including joints and bones are found at this URL:
http://www.geocities.com/rainbow_gryphon/modelsnapshot.JPG
About the author
#2
I have already asked about that at [Minions of Mirth] website ( I never quite had any help there anyway ), but its been a while and no reply still. as for the DTS plus, it may still be abit buggy as its adding some wierd nodes at the export and so sar I found DTS can only support 3 or 4 groups of mesh (anymore than that made wierd nodes)
but I was wondering if I was left some key joints the torque requires? (at first make of the model I never knew the torque needed nodes like "Unlink", "Cam", "Eye", ect. )
04/18/2006 (5:16 pm)
Im really not sure about Ms3d 1.7.8 either but atleast it hasn't crash on everything I do like 1.7.6 and 1.7.7.I have already asked about that at [Minions of Mirth] website ( I never quite had any help there anyway ), but its been a while and no reply still. as for the DTS plus, it may still be abit buggy as its adding some wierd nodes at the export and so sar I found DTS can only support 3 or 4 groups of mesh (anymore than that made wierd nodes)
but I was wondering if I was left some key joints the torque requires? (at first make of the model I never knew the torque needed nodes like "Unlink", "Cam", "Eye", ect. )
#3
04/18/2006 (9:15 pm)
The only other Nodes that may cause issues[for me], were perhaps ski0 and ski1 and if you include any death sequences in the shape.
#4
thanks for trying to help =)
04/19/2006 (12:31 am)
So far still have no luck I even tried to reduce the number of nodes added ski0 and ski1 and special0 and redone the animations but it still crashes on entering combat mode. im going to try my luck at the MoM website againthanks for trying to help =)
Torque Owner Rex
BrokeAss Games
...and it looks like the beta version of the latest Ms3d buildv1.7.8...not sure if it fully supports the DTS Plus! Exporter...
...and I'm not at all certain about ScorpioMidet's plugin, as to how stable it is, or what it 'does' to the shapes when it's working...I could never get it to load on my older machine...and I picked up a license for fragMOTION, negating the need to use it...
You might want to inquire at the MoM[Minions of Mirth??] website to see if they've ma-jizzled with Source code at all that may account for crashing with a dts shape??
Good luck, not much to go on...with the post. Submitting the offending shapes can be much quicker....