Game Development Community

Level designers needed to finish project

by Randy Wilson · in Jobs · 04/18/2006 (12:00 am) · 0 replies

Greetings!

Our team has been long at work on our first industry title, Transient Shift. We created our own engine that features some of the latest technologies. We have most of our game assets completed, with exception of game levels. In total, we plan to have 10 levels for our PC FPS title, but for now, we are looking for people who would be interested in putting in the time to create one level. Maps, concept art, full design plans for the level are readily available. Our proprietary level design tool is readily available to those who would help out, as well as video tutorials on how to use it, from the basics to the advanced stuff.

All you need is: experience in 3d max 6 or higher, the ability to keep in regular communication via the internet. If you are skilled at normal mapping too, we might look into getting you added into the Bible. Ok, well , we can try, right?

Regarding the progress of this project:
Our original, homemade engine is complete, our characters are modeled and currently being animated, our sound and music is done, are weapons are modeled and are being animated. Our AI programmer and our lead programmer can't really proceed to the next step without one of the official game levels ready to be loaded up. If we get the assistance we need, we can reach testing phases this summer and have the game released by the end of the year, if not sooner.

For more info on our company, visit http://www.brokenattitude.com

Send all resumes and letters of interest to hr@brokenattitude.com

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