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One model, multiple textures

by Juha Eerola · in Torque Game Engine · 04/17/2006 (11:01 am) · 4 replies

Let's say I make a model for a painting. Then I make a texture for it.
Then I place that painting to my game and I would like to see another painting next to it.

Is it possible to use same model but with different texture?

#1
04/17/2006 (3:19 pm)
You should check out the Multgiple skins resource
#2
04/17/2006 (3:27 pm)
No need to add that for a simple painting object, you can just use the existing setSkin functionality, since it's only 1 texture you're changing.
#3
04/17/2006 (4:15 pm)
Search up setSkinName.
#4
04/18/2006 (12:20 am)
Ok thank you. Nice to see its possible.

I'm getting enough money in couple of weeks so I can finally buy TGE! :)