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Help with networking client commands
by
Jay Laird
·
in
Torque Game Builder
·
04/14/2006 (3:04 pm)
·
4 replies
Torque 3D Owner
Jay Laird
About the author
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Torque 3D Owner
Matthew Langley
Torque
#1
04/14/2006 (3:04 pm)
A better way to store clients would probably be a SimSet...
Also you can use [ code] [ /code] blocks to encapsulate your code on the boards so it preserves the formatting, just take out the spaces before the word.
Torque Owner
Joe Rossi
Indri Games
#2
04/14/2006 (4:09 pm)
Talking to yourself again, eh Matthew? ;)
Torque Owner
Michael Woerister
#3
04/14/2006 (4:46 pm)
Dammit, Joe, I just wanted to write exactly the same :)
Torque 3D Owner
Matthew Langley
Torque
#4
04/14/2006 (4:53 pm)
Lol... you know I'm crazy like that
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Torque 3D Owner Matthew Langley
Torque
Also you can use [ code] [ /code] blocks to encapsulate your code on the boards so it preserves the formatting, just take out the spaces before the word.