Game Development Community

How to add particle fx to a background ?

by Steve Bisson · in Torque Game Builder · 04/14/2006 (1:13 pm) · 1 replies

I modded the space scroller demo and want to add a layer of particle fx in the background. Maybe some wave fx too like in the ocean/fish demo.

I read trought the code and i dont quite understand how to do it.

Is there a simple way to just add a layer of particles that would autopan ? I am thinking of something like a starfield efffect but with the added "free" movements of the particle system.

how would you do it ?

#1
04/14/2006 (4:23 pm)
Maybe just put the emitter(s) outside the camera bounds, and program the particles move across the screen?